I was very confused but I loved it.
11.45 A Vivid Life
A downloadable game for Windows
11:45 A Vivid Life.
A short weird tale about a girl who discovered her skeleton isn't hers, stole an xray machine and fled to the country to investigate her own body.
This game is a narrative experiment on something secret we can't reveal, but if you are so kind to let us know what was the outcome of your investigation (along with your impressions if possible) on the comments section it'll make us very happy and you'll be helping storytelling science.
Play the HTML5 on your browser. (Browser version is a bit laggy, if you want a smooth experience download the game.)
Inspired by Dima Goryainov's entry for Famicase Exhibit 2018 (https://twitter.com/d_goryainov/status/993004512553021440)
Project originally started for #AGBIC (A Game By Its Cover) game jam, but ended up finishing the game at our leisure :)
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it is really weird. but i found it as a unique plot or feature to the game. i love how you can "create" your own backstory of the different things inside your body. i was a little confused at some point but i think it adds a "mysterious" vibe into it. overall, it is a unique and weird gaming experience.
p.s game starts at 15:04
oh i didnt play the game, but i watch the entire gameplay and loved it very much. alot of the endings resonate alot with my understanding with how it feels like to have ptsd/low self esteem after going through unpleasant patches in your life. But that's my personal interpretation, and i love how well cared and narrated it was. What struck to me the most is the ending with 'my skeleton was given to me by another being', because i used to feel like that too, as a child. I think it was a form of maladaptive daydreaming, honestly. I was upset by my surroundings and my backgrounds, and created this whole story and imaginative world where I do not originate from my parents but instead from some higher beings from the sky. It's abit silly to think about them now, but back then it was a really soothing thought for me to have and live with, as a young teenager. I believed in it. So seeing it worded out so perfectly like that in the ending was just an entire mirror image of what teenage me used to go through, and it's.. something. yeah. Thank you for creating this game, its very amazing and definitely something to ponder about.
Weird game...but I like it! :DD
One word: HUH?
This game made me uncomfortable, but that's not really a bad thing. I think that's how it wants you to feel, which if that's true is a point in favor to the game. This game is gorgeous both visually and in it's sound, and made my skin crawl.
Overall: Strange and uncomfortable, but not bad.
investigation: concluded, outcome: confusion
but still cool game with great art, animation, and music!
When I first played this game, I thought "This is the story of someone with very deep psychosis. Someone who is imagining they are not themselves, because the truth hurts, and it's easier to cope with it if you make believe."
But as I went on, I realized there must be something off. This can't be my skeleton.
Please, come home. If lies are to help mask the pain, why do they hurt too? So I played the over and over, each time trying different conclusions, different excuses, different answers. Please, come home . I felt lost. I am still lost. Why am I so calm as I cut open my thigh? How could I survive an arrow to the face? Please, come home. This is all so confusing, and I think I could probably figure it all out if I just went home.
Really nice game, I have honestly no idea what is going on, but still the dialog is very interesting and i like the style. Here's a video I did, hope you like it :)
Took me a while, but I've been activated, sir.
Highly engaging horror concept with a minimalist gameplay and intriguing narrative
Third game i played in my video^ (i know this game isnt scary but still a very good game none the less and perfect fitting for my video)
Wow. This really caught me off guard. I like how you really write your own tale. I felt for the character quite a bit and my variation of what she went through really broke my heart. I love this gem!
That was an interesting story. I ended up with the child soldier, but going to play again with the other options and see the other endings. Nice art style too.
it sounds cool
Thanks for the awesome game, this really threw us a curve ball!
wonderful!!! short but impactful...loved it
This game was a short but amazing experience that will stay with me for a while..!
I just can't stop theorizing about the ending though.
my original thought is that the game was gonna be about self-acceptance, recognizing that the body belong to herself, but then comes the end and you don't have an answer. This is fantastic, becouse opens to theorys and discussions about the real story behind the game. I don't know if in the future we gonna have those answers, but the game is amazing. As always, nice work from the team.
It was an interesting experience and I had a lot of fun trying to decipher what was happening. Also the graphics and pixelated style is what originally drew me in and it did not disapoint at all.
It was a weird experience. It felt like ending depends on the comments you made on your findings. You can check my gameplay if you want.
I loved every single bit of this game. The story is amazing and I honestly wish that there was more in order to figure out Laynie's story and who that person is at the end!
good game thank for creat it.
and intresting game to be sure. plus it looks amazing
The short format is really a good idea. The pixel art choice also !! It reduces the "trauma" of blood and give the game a cool style.
It can be pretty strange to play and I wanted to avoid any surgery but seems impossible to access to the next step in the story without a minimum of surgery (2 main surgery ?).
Played it twice. And seems to have also at least 1 or 2 other endings.
I pretty like the way we can understand the character background, according to the ending we got... Each time it ends "the same way" but the guy is enough enigmatic to make it work and make us interpret different things.
The game and the concept was truly amazing for me, I loved every bit about it and would love to see some more, tho I honestly wish that it had a little more background on how she became like that, but it was a pretty nice game.
Here's my gameplay, kindly check it out!
Once again a great wee creation. Love the art and music and honestly wish the story was longer. Really interesting look into the relationship this woman has not only with her body, but with her mind and other people. Loved the concept of cutting bits out of herself and the way she was written to latch onto everything and cite patterns and paranoia was incredibly well executed. Great work.
I love this game, it might not be the right emotion but it's the one I feel. It might be the sleep deprivation and the escapism working against me but the feeling this game provides is addicting, I want more. This surreal story is relatable in an inexplicable sense, thank you for making this.
Great game. I'm not completely sure if I got the acceptance ending, but I'm very interested in playing again for the other endings.
Well, this was an experience. Actually, I created this account just so I could leave this comment. I played through it once and got the acceptance ending, then I went through again and again, getting all the endings in the order they were presented in the game files (.ute files had ending_something seven times and one was just the menu for seeing that). It was good. Wrenched my interest onto it and wrenched my stomach. I still feel a bit unsettled. I also am curious as to what happens next, but I've got to say that the figure that entered stage right at the end kinda felt out of place for me. Other comments speculate that the character was supposed to be an "open to interpretation" type thing, but I honestly think the game is more complete if I ignore the character entirely. It raises so many questions in me, but no new ones. All of them I was already asking from the constant response of "please come home." But that is just my own two cents. I did really enjoy the endings "Acceptance," "Johann," and "PTSD." I thought all of them played out well, but these really stuck with me. Good game overall. Already recommended to a friend.
My first ending was acceptance and I understood it in a way that she was so disgusted by her body and her flaws and imperfections that she started developing this feeling of complete detachment from her skeleton, going so far as to believe that it's not hers but comes from few different people. But taking some time off she was able to confront these feelings and realize her developing delusions. But I was so into this game that I played until I got all of the endings ;p
I really like this game and every story told, every ending was super interesting to me and a lot of them hit close to home as I study psychology and (without spoiling too much) I found a lot of what I learned on the clinical psychology classes represented in the game. I still don't know who the guy in the end is and what did Laynie do to him xD my guess is that it's a kind of an 'open to interpretation thing depending on what story you got'. I was hoping that his character would make more sense after uncovering different facts (like why he has this... contraption on his head, why he only says one thing) but well. Overall very unique experience though, love the art style, the unsettling feeling the game gives, the way of story-telling that makes the gameplay a very individual experience that resonates in different ways with different people (the conclusion I draw from reading other interpretations, more than the 6 that I expected).
I would love to know more about the story behind creation of the game but I get that it's a hush-hush experiment for now. Would love to know the results though if possible.
I've also seen Zen and Art by you guys and will definetely check out the other games. Keep up the good work!
This is really great and interesting, plus the art is pretty good! I like that kinda weird vibe that it has but also i can feel a bit familiar to the main character's feelings somehow. Amazing game!
Cool experience. Thought it was pretty cool how meta it was looking inside her body, like I was being creepy crossing a boundary and excited and worried what I would find, just as I'd imagine the character would actually feel in that situation. But since you enabled me to inhabit a strange girl's body for a few minutes, I'd like to make a personal complaint. Bra and panties are ok. No bra and no panties are ok. Bra only is weird but ok. Panties and no bra NEVER OK. Anyways that was fun, thx.
What happened to Johnathan?
This game is unexpectedly bizarre, but interesting, a good game
WHO IS THE GUY IN THE FINAL?
I do not know what I just played... help.
~if the english is bad, sorry~
Question: What in the world happened to Johnathan?
Just started playing, and there's something possibly accidental that's really effective at getting a certain feeling across. Whenever I click a feature on an X-ray, the game briefly freezes and goes silent, as if loading. But it also accurately depicts the brief moment of frozen horror when you find something that really shouldn't be there.
This game is so unsettling and bizarre, I felt so utterly sorry for their predicament as an allegory for trans feelings or body image issues. Thanks for making something so thought provoking
It's really interesting how you change the narrative by choosing what you think it happened. Nice reference to GWBW by the way. If someone asked me which Deconstructeam games I like, I'd have to answer "Dunahrai, my friend".
Really good! I just wished all the endings weren't the same, like with the guy coming from the right