my original thought is that the game was gonna be about self-acceptance, recognizing that the body belong to herself, but then comes the end and you don't have an answer. This is fantastic, becouse opens to theorys and discussions about the real story behind the game. I don't know if in the future we gonna have those answers, but the game is amazing. As always, nice work from the team.
11.45 A Vivid Life
A downloadable game for Windows
11:45 A Vivid Life.
A short weird tale about a girl who discovered her skeleton isn't hers, stole an xray machine and fled to the country to investigate her own body.
This game is a narrative experiment on something secret we can't reveal, but if you are so kind to let us know what was the outcome of your investigation (along with your impressions if possible) on the comments section it'll make us very happy and you'll be helping storytelling science.
Play the HTML5 on your browser. (Browser version is a bit laggy, if you want a smooth experience download the game.)
Inspired by Dima Goryainov's entry for Famicase Exhibit 2018 (https://twitter.com/d_goryainov/status/993004512553021440)
Project originally started for #AGBIC (A Game By Its Cover) game jam, but ended up finishing the game at our leisure :)
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It was an interesting experience and I had a lot of fun trying to decipher what was happening. Also the graphics and pixelated style is what originally drew me in and it did not disapoint at all.
It was a weird experience. It felt like ending depends on the comments you made on your findings. You can check my gameplay if you want.
I loved every single bit of this game. The story is amazing and I honestly wish that there was more in order to figure out Laynie's story and who that person is at the end!
good game thank for creat it.
and intresting game to be sure. plus it looks amazing
The short format is really a good idea. The pixel art choice also !! It reduces the "trauma" of blood and give the game a cool style.
It can be pretty strange to play and I wanted to avoid any surgery but seems impossible to access to the next step in the story without a minimum of surgery (2 main surgery ?).
Played it twice. And seems to have also at least 1 or 2 other endings.
I pretty like the way we can understand the character background, according to the ending we got... Each time it ends "the same way" but the guy is enough enigmatic to make it work and make us interpret different things.
The game and the concept was truly amazing for me, I loved every bit about it and would love to see some more, tho I honestly wish that it had a little more background on how she became like that, but it was a pretty nice game.
Here's my gameplay, kindly check it out!
Once again a great wee creation. Love the art and music and honestly wish the story was longer. Really interesting look into the relationship this woman has not only with her body, but with her mind and other people. Loved the concept of cutting bits out of herself and the way she was written to latch onto everything and cite patterns and paranoia was incredibly well executed. Great work.
I love this game, it might not be the right emotion but it's the one I feel. It might be the sleep deprivation and the escapism working against me but the feeling this game provides is addicting, I want more. This surreal story is relatable in an inexplicable sense, thank you for making this.
Great game. I'm not completely sure if I got the acceptance ending, but I'm very interested in playing again for the other endings.
Well, this was an experience. Actually, I created this account just so I could leave this comment. I played through it once and got the acceptance ending, then I went through again and again, getting all the endings in the order they were presented in the game files (.ute files had ending_something seven times and one was just the menu for seeing that). It was good. Wrenched my interest onto it and wrenched my stomach. I still feel a bit unsettled. I also am curious as to what happens next, but I've got to say that the figure that entered stage right at the end kinda felt out of place for me. Other comments speculate that the character was supposed to be an "open to interpretation" type thing, but I honestly think the game is more complete if I ignore the character entirely. It raises so many questions in me, but no new ones. All of them I was already asking from the constant response of "please come home." But that is just my own two cents. I did really enjoy the endings "Acceptance," "Johann," and "PTSD." I thought all of them played out well, but these really stuck with me. Good game overall. Already recommended to a friend.
My first ending was acceptance and I understood it in a way that she was so disgusted by her body and her flaws and imperfections that she started developing this feeling of complete detachment from her skeleton, going so far as to believe that it's not hers but comes from few different people. But taking some time off she was able to confront these feelings and realize her developing delusions. But I was so into this game that I played until I got all of the endings ;p
I really like this game and every story told, every ending was super interesting to me and a lot of them hit close to home as I study psychology and (without spoiling too much) I found a lot of what I learned on the clinical psychology classes represented in the game. I still don't know who the guy in the end is and what did Laynie do to him xD my guess is that it's a kind of an 'open to interpretation thing depending on what story you got'. I was hoping that his character would make more sense after uncovering different facts (like why he has this... contraption on his head, why he only says one thing) but well. Overall very unique experience though, love the art style, the unsettling feeling the game gives, the way of story-telling that makes the gameplay a very individual experience that resonates in different ways with different people (the conclusion I draw from reading other interpretations, more than the 6 that I expected).
I would love to know more about the story behind creation of the game but I get that it's a hush-hush experiment for now. Would love to know the results though if possible.
I've also seen Zen and Art by you guys and will definetely check out the other games. Keep up the good work!
This is really great and interesting, plus the art is pretty good! I like that kinda weird vibe that it has but also i can feel a bit familiar to the main character's feelings somehow. Amazing game!
Cool experience. Thought it was pretty cool how meta it was looking inside her body, like I was being creepy crossing a boundary and excited and worried what I would find, just as I'd imagine the character would actually feel in that situation. But since you enabled me to inhabit a strange girl's body for a few minutes, I'd like to make a personal complaint. Bra and panties are ok. No bra and no panties are ok. Bra only is weird but ok. Panties and no bra NEVER OK. Anyways that was fun, thx.
What happened to Johnathan?
This game is unexpectedly bizarre, but interesting, a good game
WHO IS THE GUY IN THE FINAL?
I do not know what I just played... help.
~if the english is bad, sorry~
Question: What in the world happened to Johnathan?
Just started playing, and there's something possibly accidental that's really effective at getting a certain feeling across. Whenever I click a feature on an X-ray, the game briefly freezes and goes silent, as if loading. But it also accurately depicts the brief moment of frozen horror when you find something that really shouldn't be there.
This game is so unsettling and bizarre, I felt so utterly sorry for their predicament as an allegory for trans feelings or body image issues. Thanks for making something so thought provoking
It's really interesting how you change the narrative by choosing what you think it happened. Nice reference to GWBW by the way. If someone asked me which Deconstructeam games I like, I'd have to answer "Dunahrai, my friend".
Really good! I just wished all the endings weren't the same, like with the guy coming from the right
I had my narritive went towards child soldier :) Very nice game and I love the style of it!
I liked the art style, which it why I played. Loved the sound and atmosphere, and that occasional music that comes through (is it scripted? couldn't tell - enjoyed it anyway)
I got the self esteem/blame/accountability ending first. Then the surprise visitor made me reconsider. I did a replay thinking another ending would see her escape, but from what I can tell there is no escape? (I got activate, then defeat). Maybe it's not Johan, and she escaped already.
I found it difficult to judge the game logic at first... would my observations affect the reality of the game world? Or was it simple delusion. It was made harder to judge having very little means of examining the world - only looking inwards rather than out. So yeah interesting study on the pitfalls of excessive introspection ha.
So are there only six endings or is there a secret one I'm missing?
My conclusion was that my bones pertained to Johann. This was really interesting and had a great visual style, looking forward to what you are up to next! :)
it"s sick! But i like it!
Thank you!! 감사합니다!!
Have you ever woke up and thought, "this isn't my skeleton" ? Well, this girl did.
I really liked this experience, and there are so many vastly different endings, fantastic work. I went through 2 endings, and was fascinated throughout. Loved it!
My bones are a gift from another world. That result made me deeply emotional; it really resonated with me. Thank you.
Really interesting game! Not sure if it was supposed to have some deeper meaning or if the ending was really by our own design based on the responses! But I really liked it! I ended up with being activated to soon...i think. I am still a bit vague but that seemed to be the conclusion the character came to so that is what I am going with! Great job developer!
I loved this game. After a traumatic event, sometimes your body no longer feels like your own and it's easier to make up excuses, rather than face the truth, to protect yourself. Super well thought out and hard hitting for your fairly straightforward point and click vidya game. <3
Oh, but Johann can choke.
Interesting game! I like the protagonist and the art style quite a lot, and replaying, it was interesting watching how the things she found changed with what interpretation she put on them.
I accidentally activated by myself.
Weird! I like it!
A very powerful little game!